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Post by Azuloth on Jul 12, 2017 18:34:43 GMT -5
River Serpents River Serpents and their young are a common occurrence in the waters of Cruinthe and the five kingdoms of humanity. These creatures can be dangerous for fishermen and those that wander too close to shore when they are fully grown. They hatch a clutch of eight to twelve eggs every season, ensuring the creature's survival. Their main competition in their biome over food sources are the dreaded Cruinthian Piranha, and other river serpents. The older a river serpent is, the larger the creature is. While the young are a mere two feet in length and provide a very succulent meat to the population of Cruinthe, an adult starts off at twelve feet in length. While the adults have a vicious bite, they also have razor sharp scales as a defense, and have been known to spew high pressure jets of water at foes outside of bite range.
Stats (Young/Adults) -Type: Beast Str: 5 // 20 Vit: 5 // 20 Agi: 5 // 20 En: 5 // 5 P: 5 // 5 HP: 100 // 400 Stm: 5 // 80 MP: 53 // 53 Dmg: 20 // 75 DR: 0 // 40 MDR: 0 // 0 Resists: x0 Water x1/2 Fire x2 Lightning Skills (Adult only) Razor Scales: Sharp scales protect this fine beast -Passive ability -Melee attackers receive damage. -Damage: 30 Hydro Blast: A blast of high pressure water. -Damage: 40 -MP Cost: 8
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Post by Azuloth on Jul 12, 2017 20:02:29 GMT -5
Greater River Serpent The greater river serpent is a larger and deadlier river serpent. It has been around for decades and managed to stay alive and feed during all those years. It got larger and stronger with each passing year. It is so large it can devour a man whole. Wounds it incurs heal rapidly. This is a beast on a whole new level.
Stats -Type: Beast Str: 45 Vit: 50 Agi: 47 En: 20 P: 10 HP: 1000 Stm: 450 MP: 220 Dmg: 120 (Bite) DR: 80 MDR: 25 Resists: x0 Water x1/2 Fire x2 Lightning SkillsRazor Scales: Sharp scales protect this fine beast -Passive ability -Melee attackers receive damage. -Damage: 30 Hydro Blast: A blast of high pressure water. -Damage: 40 -MP Cost: 8 Serpent Regen: Heals the creature per turn. -Heals: 35 HP per turn. -MP cost: 15 Devour: Attempts to eat a target whole. Will then vomit them back up. -Damage: 40 initial, 25 per turn. -Duration: 5 turns -MP cost: 20
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