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Kell
Aug 31, 2015 17:31:10 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:31:10 GMT -5
Basic Information
Name: Kell Lo'Tharan Race: Half-Drokagr -Ethnicity: Half-Drokagr
Over-All: -Immortal Among my Own Kind: Receives a passive +5 hp regeneration when in the same thread as other drokagr or half-drokagr. Can also sense their own kind within 10 meters.
Day-Walking: -Ultravision: the character can see perfectly well in the dark and day. Presents with elongated canines. Suffers from restless sleep. Reduces benefits of sleeping by 20% -Immune to Blindness
Age: 24
Gender: Male
Height: 5'11"
Weight: 187lbs
Eyes: Brown
Hair: White
Class/Occupation: Mage/Lord
Nobility: Greater
Starting Morality: Neutral
Faction: The Drokagr Initiative
Languages: Cruic, Drokagr
Appearance: Kell couldn't be said to be someone who cares overly about his appearance, he goes through the necessities of washing and wearing clean clothes but beyond that you shouldn't expect much unless there is some sort of special occasion at which he feels as if he should dress smarter. His hair falls down past his shoulders to about mid-chest, allowed to sit untended beyond the necessities unless working, in which case it is usually tied up to prevent mishap.
The Drokagr side of Kell's heritage is quite prominent, his skin holding to a dark grey not much lighter than that of a full blood, and his hair to a silver/white, his body being well proportioned and looked after, not that of a man under constant training or threat but of eating well and frequent exercise meaning that while not overly muscled he fills out his frame.
Personality: Kell can be considered quite a calm and considerate person, able to work logically through most problems and not prone to rash actions, rather deep thought before any action at all is taken and capable of coming up with devious and cunning solutions to those problems should the need arise to stretch boundaries. He is primarily quite a caring person, happy to show kindness and care on anyone so long as they would show him the same, and if they choose not to then he is rather slow to anger to most forms of abuse anyway. The thing that triggers him above all else though is people insulting the Drokagr as he has quite a sense of pride in his race.
His work ethic however is quite strict, he refuses to let other people do all the work for him and when capable will insist on helping, even if it's something that he isn't particularly good at himself he'll happily try still, very much a man who enjoys getting stuck in and working rather than playing the overseer.
Easy to befriend due to his calm and open nature he seems approachable to most and will be quick to befriend others in most cases, willing to see the best in people where he can rather than the worst most of the time. He wants to become the best he can and become a man of worth, something that his parents could be proud of if they saw him, to prove that he is capable and able.
History: Kell's parents had met when his father Elric came to Korasus with his wares to sell them as a merchant. However he quickly became a fascination for the Drokagr women as one of the few human's within the Drokagr homeland, catching the eye of one in particular, Serago, her also catching his own eye. He quickly became her mate and his infatuation with her developed and grew, while hers withered away after several years with no children being born to them. And then finally one was born to them, but much to Serago's distress it was a male half breed, only one child and not even a female to continue on her family. While she reconciled herself with the idea that where there was one child there was the potential for many, Elric was fascinated with the half breed child and sought to raise Kell, despite what Serago said about Drokagr customs meaning that Kell shouldn't be educated.
Elric didn't fully understand the Drokagr way and so taught his son, he himself hadn't had a good lot in life and so he tried to ensure that his son would, privately teaching him his reading and writing as well as Cruic, again much to Serago's distress. And when he discovered his son had magic he tried his best to teach him that to, despite the fact he didn't know much himself he did the best that he could with what materials that he could find, although the education in that area was rather lacking.
Over the years though Serago grew only more distressed by the lack of other children, blaming Elric for her troubles and seeing his efforts to educate Kell only as evidence that he wanted no more children and preferred his son to the idea of any daughters from the fact that he broke what she considered the norm in order to teach him what he could. Although Kell thought it only to be exhaustion and tiredness from the long years, Elric slowly became more and more introverted and clumsy, gaining bruises and cuts that he would tell Kell were from the labour he did in N'Janroya.
As Kell grew he began noticing what happened between his parents, he took measures though to make sure this would never get out to the colony and ruin his family, he was painfully nice to others and nothing but courteous in public so that there'd be no suspicion of issues at home, but he couldn't fully stop it. During one of Elric's beatings he snapped, he'd had enough, he drew out a knife and cut down Serago, killing her instantly while Kell lay asleep. He awoke to executioners barrelling through the door, searching for his father and dragging him out into the streets before taking his head in one slice And quick as that, he was an orphan.
Kell lived by himself from then, he had quite a sum of money but nothing to do with it, no desires, he thought of it only as blood money and wouldn't touch it. He was looked upon as a cursed child, for both parents to have died for him, none would go near him incase they to suffered a similar fate. And so after several years of this, when a charity mission came up he was the first to volunteer, and while out in Cruinthe he ditched the other Drokagr and went off himself. He bought himself some land from the large family reserves, allowing himself on the idea that the blood money would be spent on something good at least. Bundling his feelings inside he strove instead to become what his father had groomed him to be.
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Kell
Aug 31, 2015 17:33:53 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:33:53 GMT -5
Inventory:
Armor -Head: -Leather Helmet DR: 83 Enchant: Inert Stat Reqs: 30 Str, 15 Agi, 15 K *Head, Face, Neck, Back, Medium, Leather*
-Armor: -Leather Armour DR: 83 Enchant: Wearer is immune to knockdown or movement effects Stat Reqs: 30 Str, 15 Agi, 15 K *Chest, Back, Abdomen, Sides, Shoulders, Upper Arms, Thighs, Neck, Medium, Leather*
-Feet: -Leather Greaves DR: 83 Enchant: +10 Dr across all zones Stat Reqs: 30 Str, 15 Agi, 15 K *Feet, Lower Leg/Calves, Thighs, Groin, Medium, Leather*
-Gloves: -Leather Gauntlets DR: 83 Enchant: +10 Dr across all zones Stat Reqs: 30 Str, 15 Agi, 15 K *Hands, Forearms, Upper Arms, Medium, Leather*
-Belt: -Leather Belt DR: 83 Enchant: +10 Dr across all zones Stat Reqs: 30 Str, 15 Agi, 15 K *Groin, Medium, Leather*
-Ring 1: Iron Ring +15 MP Regen -Ring 2: Iron Ring +15 MP Regen -Amulet:
Armaments -Primary Weapon: -Warhammer Dmg: 70 Enchant: Upon hitting a target a wave of energy is emitted in a radius of 4 metres that causes all hit to take a normal difficulty strength check or be knocked down Stat Reqs: 28 Str, 14 Agi, 14 K *Crushing, Two-Handed*
-Secondary Weapon:
-Back: -Longbow Dmg: 128 Enchant: Upon hitting a target a wave of energy is emitted in a radius of 4 metres that causes all hit to take a normal difficulty strength check or be knocked down Stat Reqs: 28 Str, 28 Agi, 18 K *Piercing* Quiver 40/50 (Ebony Arrows +15)
-Right Arm:
-Left Arm:
-Right Thigh:Dagger 10DMG
-Left Thigh:Dagger 10DMG
Belt: 7/14 -Longsword Dmg: 70 Enchant: +20 MDmg Stat Reqs: 28 Str, 14 Agi, 14 K *Slashing, Piercing, Ripping* -Ressurection Scroll
-Potion of Full Restore (fully restores hp and mp)
-Health Potion
Restores 25HP
-Health Potion
Restores 25HP
-Dragonfruit Ration
Restores 15HP and SM
-Dragonfruit Ration
Restores 15HP and SM
Free Space: 0/6 -Tin Lantern -Iron Spear (Dmg: 30, Reqs: 12 Str, 6 Agi, 6 K) -4 Dragonfruit
Interplanar Pocket: 12/40 -10 Dragonfruit -Shortbow -Wooden Arrows (50)(+2Dmg)
·····bo2xdbMe
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Kell
Aug 31, 2015 17:35:00 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:35:00 GMT -5
Stats Original (You start with ten in each category.) Str: 10 Vit: 10 Agi: 10 Ch: 10 ST: 10 T: 10 D: 10 EN: 10 P: 10 K: 10
HP: 200 SM: 20 MP: 110
Stats gained from Level Ups: 45 (3+6+9+12+15) Stats gained from Combat: 4 Stats gained from Events/Missions: 11 Stats gained from Knowledge: 89 (2+5+5+11+1+1+1+1+1+1+1+11+6+1+1+1+5+2+2+2+2+2+2+5 +3+3+3+1+2+5) Total Stats Gained: 149
Events List Bloody Wolves of Resistance: 6 Tap the vein: 3 Clearing the Highway: 2
Stats Growth Str: 10+20 = 30 Vit: 10+10 = 30 Agi: 10+20 = 30 Ch: 10+10 = 20 ST: 10+7 = 17 T: 10+10 = 20 D: 10+7 = 17 EN: 10+20 = 30 P: 10+20 = 35 K: 10+8 = 20
HP: 600 SM: 180 MP: 405
Fight Record: Wins: 0 Draws: 0 Losses: 0
Combat Record: Win vs Salamander +1 stat point Win vs Salamander x3 +2 stat point Loss vs crows +1 stat
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Kell
Aug 31, 2015 17:36:44 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:36:44 GMT -5
Knowledge Possessed: (Choose 10 I level knowledges to start with) -Auto: Drokagr I
Scholarly Cruic I High Cruic II Literacy II
Industry M Agriculture I Steward I Developer I Leadership II Tactics I
Thaumaturgy M Channelling I Arcane M Artificing M Planar III Summoning III Shielding II Healing I
Gathering II Camping I First Aid I
Learning: Camping II S:0/5 F0/10 Running I S:1/10 F:2/20 Fleeing I S:1/10 F:2/20 Climbing I S:1/10 F:4/20 Hunting I S:3/10 F:9/20 Mercantilism I S:4/10 F:10/20 Economics I S:5/10 F:10/20 Brawling I S:1/10 F:0/20 Swords I S:1/10 F:0/20 Leadership III S:1/10 F:6/15 Militarism I S:3/10 F:7/20 Broker I S:0/10 F:1/20 Direction I S:2/10 F:10/20 Literacy III S:3/10 F:0/15 Tactics II S:2/5 F:4/10 Channelling II S:0/5 F:0/10 Relationships I S:0/10 F:1/20 Planar M S:0/15 F:0/20 Summoning M S:0/15 F:0/20 Shielding III S:1/10 F:0/15 Healing II S:1/5 F:0/10
Maxed: Gathering II High Cruic II Arcane M Industry M Thaumaturgy M
Learned: Industry II Industry III Planar I Planar II Planar III Gathering I Gathering II Summoning I Summoning II Summoning III Shielding I Shielding II Arcane II Arcane III Artificing II Artificing III Camping I First Aid I Thaumaturgy II Thaumaturgy III
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Kell
Aug 31, 2015 17:37:21 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:37:21 GMT -5
Skills
Level 1 Arcane Armour Description: Kell covers his body in arcane energies, protecting himself and reducing damage done to him. Effect: Kell gains His Arcane, Thaumaturgy and Shielding knowledges as DR at a rate of +2 per knowledge level (max: 24) MP Cost: 30 MP *Thaumaturgy II* *Arcane I* *shielding I*
Growing Lands Description: Kell's lands prosper, the harvests are bountiful and industry is booming, as such people come from the surrounding areas looking for a better life. Effect:-Alongside weekly yields Kell's lands enjoy a growth of 0.5% to their population. -Passive *Agriculture I* *Steward I*
Charge! Description: When a charge occurs that great wave of momentum hits like a brick. Effect: When melee troop combat is intiated, for the first turn troops deal 1.5x damage. -In player combat instead allies gain 15 damage on first round of combat. MP Cost: 30MP *Leadership I* *Tactics I*
Level 2
Industrious Thinker Description: Due to his now adequate grasp of industry Kell has found a way to improve the efficiency of the various ways in which he can gain materials, meaning that himself and his counties enjoy increased bounties of resources. Effect: Both Kell and his structures gain a 10% bonus to resource yields. -Passive *Industry III*
Mana Shot Description: Kell fires off a shot of crackling mana at a target Dmg: 65 Mp Cost: 30MP
Thorn Description: Upon being hit an attacker is faced with a return of their strike Effect: When hit by a melee attack, 35% of base damage is returned to the attacker. MP Cost: 30MP *Shielding II* *Arcane M* *Thaumaturgy M*
Level 3
Summon Description: Kell reaches out and summons a creature to do his bidding Effect: Kell summons a creature Cost:10MP per level of summoned creature initial. 5MP per level of summoned creature per turn *Summoning I* *Thaumaturgy I*
Pocket Description: Kell utilises his knowledge of planar and summoning magic to create a small area in another direction in which he can store items, using summoning magic to bring out or put away an item from hands. Effect: A storage space that Kell can access from any location. The storage contains Planar Magic levelxCharacter level slots. MP Cost: 15 per turn *Thaumaturgy I* *Planar I* *Summoning I*
Arcane Barrage Description: Kell simultaneously fires off up to five mana shots at his enemies Effect: Each shot can be independently aimed Dmg per shot: 65 MP Cost: 40MP per shot *Arcane M* *Thaumaturgy III*
Level 4
Minor Heal Description: Kell nourishes himself or another's body with wellspring energy in order to aid healing Effect: Heals 50HP. Halves bleeding effects MP Cost: 10MP *Thaumaturgy M* *Healing I*
Soul Shackles Description: Kell manifests chains made of arcane energy that binds a target to the spot, slowly crushing them at the same time Effect: 250 Health 50MDmg per turn MP Cost: 30MP *Thaumaturgy M* *Arcane M*
Overload Description: By putting in far more mana than it's probably worth, better results can be had Effect: For every 100% over the base mana cost of the spell/item that Kell goes over the effect is increased by 50%. (Max 100% effect increase.) The spell/item usage requires twice as many actions as normal due to the extended charging and any items used are rendered useless afterwards. MP Cost: Variable *Arcane M* *Thaumaturgy M*
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Kell
Aug 31, 2015 17:37:48 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:37:48 GMT -5
Basic Information
Name: Kevin Smith Race: Human -Ethnicity: Cruinthian: -Mother Race: +5 to relationship or diplomacy checks when dealing with other humans. No effect on other cruinthians. -Mind of Metal: +5 to thresholds for crafting from metals. Age: 32 Gender: Male Height: 166cm Weight: 183lbs Eyes: Brown Hair: Salt and Pepper, more salt
Class/Occupation: Craftsman
Nobility: None
Starting Morality: Pure Hearted
Faction: Neutral
Languages: Cruic
Appearance: Kevin can seem quite a stern figure, he stands short but is quite heavily muscled from hard work at forging, with a square jaw that'd break a fist, coupled with a stocky build and hair/facial hair trimmed short he doesn't seem the most appealing figure. Most often seem with some sort of scowl on his face and wearing clothes several days old covered in several days worth of various stains, smears and burn marke, some say he even sleeps in the clothes also. Not much of a man for personal hygene, it could be considered a rare occasion if in normal circumstances he washes, but he knows well how to dress for an occasion and when the need arises can smarten up considering.
Personality: A man for tradition, he finds it difficult to break what he considers as the norm, the way things should be in his mind is how they've always been. Change doesn't come easily to him, the current situation within Cruinthe upsetting him with the rapid change from his view of the norm.
Kevin can be seen as quite gruff and uncaring, but he does have a heart, just difficulty being honest with others and getting across his own feelings or even acknowledging them leading people to believe he has very little care for others. Seeming to most a man of simple tastes, with no trace of frivolous behaviour about, secretly he still harbours a desire for adventure and excitement within his life, although he's now consoled to the joys of creating works instead.
History: Born to the former County blacksmith as the eldest of three children Kevin was often pushed into helping around the forge with his father as soon as he was strong enough to push the bellows and hold a hammer for any period of time. As the eldest son his father began grooming him to take over from from an early age. While at first he dreamed of adventure and tales as any child would, he soon found the joy of creating to be adequate for him, although his lust for adventure was buried but not forgotten.
As he grew older he became more set in his ways, content to peacefully provide for himself by crafting goods for anyone who came asking, proud of his craftsmanship and several times propositioned to move to a larger city, instead preferring the peaceful life in the countryside he lived content to send orders when they were requested.
Life moved on, he took over the family forge when his father passed, his mother following not long after and siblings growing up and growing apart, living a solitary life as a prominent figure within the community and garnering the respect of those who knew him as a no nonsense but fair smith. Being a solitary figure didn't bother him overly, his parents had lived a good life before their natural passing and he'd never been overly close with siblings, most of his time had been taken up by his love of creation than in making friends.
When Cruinthe was plunged into civil war by the vying factions, he chose no side and thus far has remained neutral, bearing no love for the sorceror king nor for any of the people trying to upset what had been in place already.
Inventory: -- Your choice of starting equipment will be sent to you via message from the moderator that approved you.
Armor -Armor:
Armaments -Primary Weapon: Smith's Hammer -Dmg: 100 -Stat Reqs: 20 Str, 12 Agi, 10 K *Crushing* *Two-Handed* -Secondary Weapon:
Free Space: 0/6 - - - - - -
Stats Original Str: 10 Vit: 10 Agi: 10 Ch: 10 ST: 10 T: 10 D: 10 EN: 10 P: 10 K: 10
HP: 200/200 SM: 20/20 MP: 110/110
Stats gained from Kell: 61
Stats Growth Str: 25 Vit: 25 Agi: 25 Ch: 11 ST: 10 T: 10 D: 10 EN: 10 P: 10 K: 25
HP: 500 SM: 125 MP: 110
Fight Record: Wins: 0 Draws: 0 Losses: 0
Knowledge Possessed: (Choose 10 I level knowledges to start with) -Auto: Cruic I
Iron Smithing I Weapon Smithing I Armor Smithing I Steel smithing I Mason I Carpentry I Tanner I Bone Smith I Steel Smithing I Hydrillium Smithing I
Skills
Level 1
Fine Handiwork Description: Kevin's hands are not just as hammers, they are also scalpels, precise in their movements and dexterous, a tool like any other. Effect: adds 1/2 Agi to threshold (Max 12.5) Stamina Cost: 20SM one usage per thread *Relevant Crafting Knowledges*
Extreme Focus Description: Kevin focuses all of his attention and effort on one singular task to the exclusion of all else, to the point where everything around him could be destroyed and it'd be completely beyond his notice Effect: Kevin adds 5 to the difficulty level Stamina Cost: 20 SM one usage per thread *Relevant crafting Knowledges*
Level 2
Mineral Mind Desctiption: Kevin's natural affinity to metals has been enhanced further by years of hard work and practice Effect: +10 to crafting rolls involving metals Stamina Cost: 5 Stamina *Mind of Metal* *Relevant Crafting Knowledges*
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Kell
Aug 31, 2015 17:38:29 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:38:29 GMT -5
Reserved for NPC
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Kell
Aug 31, 2015 17:38:43 GMT -5
Post by Kell Lo'Tharan on Aug 31, 2015 17:38:43 GMT -5
Reserved for NPC
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Kell
Sept 1, 2015 15:59:24 GMT -5
Post by Azuloth on Sept 1, 2015 15:59:24 GMT -5
APPROVED
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