Post by Allyria Allenmorde on Aug 12, 2016 11:59:23 GMT -5
Allyria retreated to the warehouses on Undal Street to work after the grand opening of Ne'Ranmba Rul. She was tired, and had been avoiding explaining anything that had happened to her after they were captured by the Royal Justean Guard. She didn't want to think about it at all. She didn't want to think about all those teeth. Or hanging in a cage off the fortress, wasting away under the sun. She didn't want to talk about any of it. So she didn't.
But that didn't stop Vekkia from staring at her. She could tell there was something off about her friend. That there was some kind of illusion at play. Her voice didn't sound right, and her face didn't entirely feel like it should. It was firmer. Something was definitely off.
The children seemed none the wiser to it. Vekkia thought that maybe she was lapsing into insanity. She kept her thoughts about Allyria to herself.
The day after returning to Morith was when she set to work. There was plenty of necessary changes to her equipment that needed to be done. First, was her Scythe. As strong as it was, she had the materials to make it stronger. A bar of hydrillium would be worked into the structure of the weapon.
MP: 836/901 -15 -50
Power Shaper
-Allyria can use her artificing magic to aid in the crafting process.
-Adds Thaumaturgy & Artificing knowledges to regular crafting rolls.
-Mp Cost: 15 per item
*Thaumaturgy II, Artificing I*
Efficient Reshaping
-Provided Allyria manufactured the original item, she can improve the item using her powers without risking destroying everything.
-Does not apply to potions, or papercrafted items.
-Mp Cost: 50
*Thaumaturgy III, Artificing II, Applicable Crafting Knowledge*
Improving Bloody Evolution w/ Hydrillium Ingot
Artificing III, Thaumaturgy M, HydSmith I, Weapon Smith I (In progress), Knowledge 57: (15+20+5+57=97 threshold)
PuUdOGoF
-Success!-
Sanguine Evolution
-Dmg: 150
-Aftershocks: Upon a hit the target suffers magic damage equal to 20% of the total damage or 20% of the weapon's base damage, whichever is greater.
-Stat Reqs: 40 Str, 22 Agi, 20 Kno
*Slashing, Ripping, Piercing, Two-Handed*
The improvements were successful. The weapon was three times stronger than it was before, but twice as heavy. A good trade off. There were magical improvements she could make to the weapon now. But that would have to wait. She was hell bent on continuing to improve her existing gear. Gustshade was next. Improving the armor with Hydrillium was the plan. She'd hammer out plates to place between the leather in key areas. There was already iron in the armor. The process was simple. Hydrillium was just tougher to work with.
MP: 771/901 -15 -50
Power Shaper
-Allyria can use her artificing magic to aid in the crafting process.
-Adds Thaumaturgy & Artificing knowledges to regular crafting rolls.
-Mp Cost: 15 per item
*Thaumaturgy II, Artificing I*
Efficient Reshaping
-Provided Allyria manufactured the original item, she can improve the item using her powers without risking destroying everything.
-Does not apply to potions, or papercrafted items.
-Mp Cost: 50
*Thaumaturgy III, Artificing II, Applicable Crafting Knowledge*
Armor Smithing II, Thaumaturgy M, Artificing III, HydSmith I, Knowledge 57 (10+20+15+5+57 = 107 Threshold)
Success
Hardened Gustshade
-DR: 128
-Stat Reqs: 40 Str, 22 Agi, 20 Kno
-Enchantment Slot
-Enchantment Slot
*Chest, Back, Abdomen, Sides, Shoulders, Medium, Leather, Hydrillium*·
But that didn't stop Vekkia from staring at her. She could tell there was something off about her friend. That there was some kind of illusion at play. Her voice didn't sound right, and her face didn't entirely feel like it should. It was firmer. Something was definitely off.
The children seemed none the wiser to it. Vekkia thought that maybe she was lapsing into insanity. She kept her thoughts about Allyria to herself.
The day after returning to Morith was when she set to work. There was plenty of necessary changes to her equipment that needed to be done. First, was her Scythe. As strong as it was, she had the materials to make it stronger. A bar of hydrillium would be worked into the structure of the weapon.
MP: 836/901 -15 -50
Power Shaper
-Allyria can use her artificing magic to aid in the crafting process.
-Adds Thaumaturgy & Artificing knowledges to regular crafting rolls.
-Mp Cost: 15 per item
*Thaumaturgy II, Artificing I*
Efficient Reshaping
-Provided Allyria manufactured the original item, she can improve the item using her powers without risking destroying everything.
-Does not apply to potions, or papercrafted items.
-Mp Cost: 50
*Thaumaturgy III, Artificing II, Applicable Crafting Knowledge*
Improving Bloody Evolution w/ Hydrillium Ingot
Artificing III, Thaumaturgy M, HydSmith I, Weapon Smith I (In progress), Knowledge 57: (15+20+5+57=97 threshold)
PuUdOGoF
-Success!-
Sanguine Evolution
-Dmg: 150
-Aftershocks: Upon a hit the target suffers magic damage equal to 20% of the total damage or 20% of the weapon's base damage, whichever is greater.
-Stat Reqs: 40 Str, 22 Agi, 20 Kno
*Slashing, Ripping, Piercing, Two-Handed*
The improvements were successful. The weapon was three times stronger than it was before, but twice as heavy. A good trade off. There were magical improvements she could make to the weapon now. But that would have to wait. She was hell bent on continuing to improve her existing gear. Gustshade was next. Improving the armor with Hydrillium was the plan. She'd hammer out plates to place between the leather in key areas. There was already iron in the armor. The process was simple. Hydrillium was just tougher to work with.
MP: 771/901 -15 -50
Power Shaper
-Allyria can use her artificing magic to aid in the crafting process.
-Adds Thaumaturgy & Artificing knowledges to regular crafting rolls.
-Mp Cost: 15 per item
*Thaumaturgy II, Artificing I*
Efficient Reshaping
-Provided Allyria manufactured the original item, she can improve the item using her powers without risking destroying everything.
-Does not apply to potions, or papercrafted items.
-Mp Cost: 50
*Thaumaturgy III, Artificing II, Applicable Crafting Knowledge*
Armor Smithing II, Thaumaturgy M, Artificing III, HydSmith I, Knowledge 57 (10+20+15+5+57 = 107 Threshold)
Success
Hardened Gustshade
-DR: 128
-Stat Reqs: 40 Str, 22 Agi, 20 Kno
-Enchantment Slot
-Enchantment Slot
*Chest, Back, Abdomen, Sides, Shoulders, Medium, Leather, Hydrillium*·