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Post by Deleted on Sept 3, 2015 11:36:25 GMT -5
Nadera did not wish to show up in Morrith wearing those rags she was still calling clothes. While they had once been fashionable, weeks on the road can turn even the most stylish attire into tatters. So when the caravan she had been traveling with stopped to rest for the night, she took her recently purchased cotton and her finely honed dagger and went to town. Cutting here cutting there, a stitch to hold something in place before creating the full seam. After the first night it wasn't quite finished as it was difficult to sew once the fires went down, even if the moons were lighting up the sky.
The next days travel went as the one before, boring and uneventful. She did her best to avoid direct sunlight, but even the ambient sunlight bouncing off her surroundings was enough to cause her fair skin to turn a few shades darker. She was grateful for the night. In the twig light and while the fires were bright she continued her work, attempting to finish the rather revealing dress she was sewing. Fashionable, comfortable, and it wouldn't get in the way of her craft.
Craft roll: Tailoring I, cotton (simple) Using 2 bolts in making of a dress. ple66Jit
-Administration Edit: Success. Threshold of 47 (12+30+5)
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Post by Deleted on Sept 3, 2015 12:08:34 GMT -5
(It seems like a success as I have a 35 threshold without my stat, but I don't know if doing it in the way that I am increases the difficulty or not. I will amend this post if it turns out to be a failure.)
The dress turned out well, however it was still rather bland, being made from undyed cotton and all. However, she believed she could fix that problem quite promptly. What good was magic if it didn't make your life easier after all. A simple color change to a bold sky blue was in order. She had never used her magic for such a task, but she had a general idea of how it should work.
She began working out the arcane formula in her head, after a bit she figured it was at least close enough. She concentrated, gathering the necessary magic to perform the task before she at last attempted to alter the color of her new dress.
Stat:12 K:Thaumaturgy I, Artificing I, Arcane I Difficulty: no clue.
g3VZzwug
Skill roll 11 threshold
Administration edit: Task impossible: missing glamours/illusions I/Materials can't hold an enchantment.·
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Post by Deleted on Sept 3, 2015 12:30:39 GMT -5
Something had gone wrong with her calculations, nothing happened when she tried the enchantment. She grabbed a stick and began scrawling complex arcane formulae into the dirt. She became completely oblivious to her surroundings, hyper focused to the max. Some of her travel companions began to take notice of the strange numbers and symbols that the she was writing. Some even began suspecting their nature. As an elkagr, she was exempt from the laws binding cruinthian even having the potential for magic, but it didn't exempt her from suspicion, fear, and contempt.
Such regard for magic was unfamiliar to her. At the Academy most were there because of their magical ability. There had never been a reason for her to conceal her art during her entire life. As such, she was entirely oblivious to the stir she was beginning to cause among the caravan members. There were whispers behind her back, that if she had taken but a moment to actually process, she would realize were about her. "We've got a witch.", "I don't want to travel with her ilk.", and "maybe we can find a way to ditch her." All passed through her sensitive ears, but none of it ever registered.
After a good while she believed she had discovered where her previous attempt had gone wrong. She was in fact missing a few variables. It would be impossible for her to change the color without them. So she turned back to more reasonable ventures her sewing. A cloak would be nice to protect her from the sun. She would have to worry about dying the articles once she was able to obtain the necessary reagents to do so, whether magical or natural in origin.
Sewing a Cloak (also 2 bolts) Threshold 47 as previously established. ROvTA71c
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Post by Deleted on Sept 3, 2015 12:56:08 GMT -5
The next day her traveling companions kept their distance from her. Not that she had been close to any of them anyways. She considered their likes to be beneath her, not worthy of her attention, but she had not actively avoided anyone, nor had anyone actively avoided her. Now, individuals gave her a wide berth. All of a sudden it was as though she carried a plague, and everyone fear to catch it. In her mind they had finally realized their status as mere ants before her prestige.
That night the rest of the caravan gave her plenty of distance from where they slept, she didn't mind, she hardly noticed as she set to work on her final project. She wanted a small bag to carry her little things in, like her sewing kit and other such items. She worked on it until she faded into sleep's embrace.
The following morning she found herself alone, the caravan gone. She finished the last few details before starting back on the road. Thankfully Morrith was very near, making it by midday. Other travelers offering direction.
Crafting bag with final bolt. Threshold 47 BZXb7YPn
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