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Bandits
Jan 23, 2015 22:20:24 GMT -5
Post by Azuloth on Jan 23, 2015 22:20:24 GMT -5
Bandits
Bandits, are like the human version of wolves. They're ubiquitous throughout Cruinthe's cities, towns, and highways. Some prefer to be called outlaws, but the truth is just the same. They'll sooner cut you than buy you a drink. The follow the philosophy "Kill them and take their stuff". They tend to wield a variety of arms and armor, and are skilled enough to use them. Type: Human Stats:Str: 11 Vit: 10 Agi: 13 Cha: 10 Dip: 5 K: 11 Tac: 9 St: 5 En: 5 P: 5 HP: 200 Stm: 22 MP: 53 Dmg: 20/22/25/+2 DR: 10 Skills
Hit and RUUUUUUUUUUUN! -The bandits flee with a bonus to move speed. -SM Cost: 3
AMBUSH! (Passive) -Bandits have an increased chance to hit on their first attack. -Bonus: +10 to Threshold
Hidden (Passive) -Players must pass a hard detection test to discover bandits unless the bandit has entered combat with them.
InventoryBody Armor: Hard Leather Armor (DR: 10) Primary Armament: Shortsword (DMG: 20)/Mace (DMG: 20)/Hand Axe (DMG: 22)/Short Bow (DMG: 25) Secondary Armament: 15 Wooden Arrows (+2 DMG: If equipped with a bow)
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