Post by Deleted on Jan 16, 2015 13:46:42 GMT -5
Basic Information
Name: Yumi Mirai
Race: Human
Age: 19
Gender: Female
Height: 5ft7
Weight: 65kg
Eyes: Electric Blue Eyes
Hair: White flowing hair which reaches down to her armpits. Often held in ribbons.
Class/Occupation: Primary : Fighter Secondary : Lady
Nobility: Very Low
Starting Morality: Neutral
Faction: Neutral
Languages: Cruic
Appearance: Yumi isn't thin, but she isn't fat either. Just over average weight, this is shown quite visibly through her clothing choices and features. She has a kind looking face with a lack of scars or blemishes over her body. Her usual attire includes chequed shirts and cardigans, with either cloth trousers or something similar.
Personality: Yumi is relaxed and airheaded to say the least. She often wont notice peoples presence and will instead spend her time daydreaming or spinning about humming one of many tunes she knows, to herself. If you catch her attention then something rare has happened and you'll wish to be very interesting otherwise she'll get bored and go back to dancing around the room. She has very little in the way of shame. Despite all previous qualities she's highly intellectual and knows what she's doing in the world, somehow...
History: Yumi was born into a posh family who raised her like many posh families would. They showered her with presents and made sure she got the correct education, however this was not the life she was destined to live. Her daydreaming tendencies and ability to ignore her whole family angered them greatly, enough for them to disown her and tell her never to return. Most people you'd expect to feel a little upset, but Yumi hardly noticed, instead taking to roaming the streets humming and dancing, instead of the hallways at one 'o' clock in the morning.
It was a few days into her street adventures that she began to realise she'd need sustenence and a way to provide this, and soon ended up in the only place a young girl would. An orphanage of course! She was looked after there, however it taught her the ways of life that she should already have known. How to work and how to persuade were two of these skills which were of much significance; a third skill also was learnt however: the skill of fighting. Her newfound knowledge allowed her to once again roam the street a few years later, still humming a tune and ignoring everyone, and still at early hours of the morning to annoy everyone unintentionally.
Inventory:
Armor
-Head: Superior War Helm: 48 DR, Req 16 Str, 8 Ag, 8 K
-Armor: Masterwork Iron Vest: 33 Dr. (Back, Shoulders, Sides, Abdomen, Chest) Req: 12 Str, 6 Agi, 6 K
-Feet: Superior War Boots: 48 DR, Req 16 Str, 8 Ag, 8 K
-Gloves: Superior War Gauntlets: 48 DR, Req 16 Str, 8 Ag, 8 K
-Belt: Plate Belt: 10 small slots, 40 DR, Req 16 Str, 8 Ag, 8 K
-Ring 1:
-Ring 2:
-Amulet:
Armaments
-Primary Weapon: Masterwork Rapier (Sally): Long and pointy!
Damage: 33
Reqs: 12 St, 6 A, 6 K
-Secondary Weapon: Single One Handed Weapon (One Two Handed Weapon Takes both Primary and Secondary Slots)
-Back: Bow & Quiver, 2 One handed weapons, 1 Two Handed Weapon
-Right Arm: Gauntlet Mounted/Forged/Shield
-Left Arm: Gauntlet Mounted/Forged/Shield
-Right Thigh: Small Weapon, Throwing Knives or Axes, Single Knuckle Class, Daggers.
-Left Thigh: Small Weapon, Throwing Knives or Axes, Single Knuckle Class, Daggers.
Free Space: 15/16 (6 General, 10 Belt Slots)
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-
Stats Original (You start with ten in each category.)
Str: 10
Vit: 10
Agi: 10
Ch: 10
ST: 10
T: 10
D: 10
EN: 10
P: 10
K: 10
HP: 200
SM: 20
MP: 110
Stats Growth
Str: 16
Vit: X
Agi: X
Ch: 12
ST: X
T: X
D: X
EN: X
P: X
K: X
HP: XX
SM: XX
MP: XX
Fight Record:
Wins: 0
Draws: 0
Losses: 0
Knowledge Possessed: (Choose 10 I level knowledges to start with)
-Auto: Cruic I
Literacy I
Swords I
Shields I
Dodging I
Counter I
Relationships I
Duelist I
Leadership I
Tactics I
Negotiator I
Learning:
Gathering II P:1/5 F:1/10
Hiding I P:0/10 F:2/20
Learned:
Gathering I
Relationships II
Relationships III
Skills:
Name: Yumi Mirai
Race: Human
Age: 19
Gender: Female
Height: 5ft7
Weight: 65kg
Eyes: Electric Blue Eyes
Hair: White flowing hair which reaches down to her armpits. Often held in ribbons.
Class/Occupation: Primary : Fighter Secondary : Lady
Nobility: Very Low
Starting Morality: Neutral
Faction: Neutral
Languages: Cruic
Appearance: Yumi isn't thin, but she isn't fat either. Just over average weight, this is shown quite visibly through her clothing choices and features. She has a kind looking face with a lack of scars or blemishes over her body. Her usual attire includes chequed shirts and cardigans, with either cloth trousers or something similar.
Personality: Yumi is relaxed and airheaded to say the least. She often wont notice peoples presence and will instead spend her time daydreaming or spinning about humming one of many tunes she knows, to herself. If you catch her attention then something rare has happened and you'll wish to be very interesting otherwise she'll get bored and go back to dancing around the room. She has very little in the way of shame. Despite all previous qualities she's highly intellectual and knows what she's doing in the world, somehow...
History: Yumi was born into a posh family who raised her like many posh families would. They showered her with presents and made sure she got the correct education, however this was not the life she was destined to live. Her daydreaming tendencies and ability to ignore her whole family angered them greatly, enough for them to disown her and tell her never to return. Most people you'd expect to feel a little upset, but Yumi hardly noticed, instead taking to roaming the streets humming and dancing, instead of the hallways at one 'o' clock in the morning.
It was a few days into her street adventures that she began to realise she'd need sustenence and a way to provide this, and soon ended up in the only place a young girl would. An orphanage of course! She was looked after there, however it taught her the ways of life that she should already have known. How to work and how to persuade were two of these skills which were of much significance; a third skill also was learnt however: the skill of fighting. Her newfound knowledge allowed her to once again roam the street a few years later, still humming a tune and ignoring everyone, and still at early hours of the morning to annoy everyone unintentionally.
Inventory:
Armor
-Head: Superior War Helm: 48 DR, Req 16 Str, 8 Ag, 8 K
-Armor: Masterwork Iron Vest: 33 Dr. (Back, Shoulders, Sides, Abdomen, Chest) Req: 12 Str, 6 Agi, 6 K
-Feet: Superior War Boots: 48 DR, Req 16 Str, 8 Ag, 8 K
-Gloves: Superior War Gauntlets: 48 DR, Req 16 Str, 8 Ag, 8 K
-Belt: Plate Belt: 10 small slots, 40 DR, Req 16 Str, 8 Ag, 8 K
-Ring 1:
-Ring 2:
-Amulet:
Armaments
-Primary Weapon: Masterwork Rapier (Sally): Long and pointy!
Damage: 33
Reqs: 12 St, 6 A, 6 K
-Secondary Weapon: Single One Handed Weapon (One Two Handed Weapon Takes both Primary and Secondary Slots)
-Back: Bow & Quiver, 2 One handed weapons, 1 Two Handed Weapon
-Right Arm: Gauntlet Mounted/Forged/Shield
-Left Arm: Gauntlet Mounted/Forged/Shield
-Right Thigh: Small Weapon, Throwing Knives or Axes, Single Knuckle Class, Daggers.
-Left Thigh: Small Weapon, Throwing Knives or Axes, Single Knuckle Class, Daggers.
Free Space: 15/16 (6 General, 10 Belt Slots)
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-Dragonfruit
-
Stats Original (You start with ten in each category.)
Str: 10
Vit: 10
Agi: 10
Ch: 10
ST: 10
T: 10
D: 10
EN: 10
P: 10
K: 10
HP: 200
SM: 20
MP: 110
Stats Growth
Str: 16
Vit: X
Agi: X
Ch: 12
ST: X
T: X
D: X
EN: X
P: X
K: X
HP: XX
SM: XX
MP: XX
Fight Record:
Wins: 0
Draws: 0
Losses: 0
Knowledge Possessed: (Choose 10 I level knowledges to start with)
-Auto: Cruic I
Literacy I
Swords I
Shields I
Dodging I
Counter I
Relationships I
Duelist I
Leadership I
Tactics I
Negotiator I
Learning:
Gathering II P:1/5 F:1/10
Hiding I P:0/10 F:2/20
Learned:
Gathering I
Relationships II
Relationships III
Skills: