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Post by Azuloth on Nov 8, 2008 0:04:00 GMT -5
Welcome to A Ritual of War!A Ritual of War is a medieval fantasy RPG set in the brutal world of Cruinthe.
If you're not sure where to go after registering, PM the admin: AzulothOr try clicking on this post's title. Or try this link: Beginner's Guide.Character Types Currently Underrepresented:- Nobles
- Land Owners
- Government Officials
- Skaldi (Lizard People)
- Half-Drokagr (Half-Drow)
- Half-Elkagr (Half-Elves)
- Adventurers
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Post by Azuloth on Jan 11, 2010 18:59:48 GMT -5
Adventure Tips! Alrighty new guys and gals! Here are some adventure tips to get you started right away! After all, the sooner you get started, the sooner you catch up to all those who are a higher level than you. 1) Socialize. Your characters should socialize together, in taverns and in the wild. So that they know who they can trust on the battlefield if they run into a battle. Don't be afraid of hanging out with the higher ranking members, they're not bad people. If you make some good friends, you'll have someone to help you out when you go monster hunting or exploring! 2) Go out monster hunting! Monsters drop items when killed, and items will help your character get stronger. From potions to armor and weapons, you'll want it all. And what you don't want, you can sell. 3) Explore. Yes, explore the areas outside of your home city. That means the Havenaild plains, mallon forest, and the western lake, Verenald plains and Skaraptica. You can wander where you want. As always, when exploring be careful of monsters that are much stronger than you. If you are able to defeat it, you'll probably get something really powerful in return. If you can't, run for it! Live to fight another day! You never know what kinds of things you'll come across or see when you're exploring. Ruins in the Shattered plains might be a good place to go looking for treasure. The rumored magical spring might be a good thing to go looking for in Mallon Forest. The castle in Darthak, and the Temple in the western lake are also good places to go looking for treasure. Keep in mind there are plenty of caves and dungeons spread throughout Cruinthe. Just go exploring, and you're sure to find something good.
If you're not sure where to begin click on the link below: Beginner's Guide
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Post by Azuloth on Jun 12, 2010 17:25:01 GMT -5
Party Tips Here are some things together when you're getting a group together to go monster hunting or exploring. - Plan where you want to go.
- Have a healer, fighting fresh monsters while you're wounded is NOT a plan for success.
- If you're going in a dungeon, get a Rogue to come along. Rogues are the only characters that can detect traps before you fall into one. They're also the only ones that can get past magical locks.
- Use skills to compliment one another's strengths. Shield should be cast on a Warrior, who should then use Stone or Iron Skin. That will effectively turn that player into a damage absorbing tank.
There are no classes that will do exceptionally well by themselves in every situation you can come across. Even some Double-Classed characters will be hard pressed when they're alone. Bringing a party along to go anywhere is the SMART thing to do. Your character's skills are not always meant to be used by themselves. Their effectiveness is limited when you're alone.
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